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Using the Puppet Pin Tool

Lesson 67 from: Adobe After Effects Fundamentals

Philip Ebiner

Using the Puppet Pin Tool

Lesson 67 from: Adobe After Effects Fundamentals

Philip Ebiner

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Lesson Info

67. Using the Puppet Pin Tool

Lessons

Class Trailer

Chapter 1: Introduction

1

Class Updates & My Favorite CC 2020 Updates

06:22

Chapter 2: After Effects Basics

2

Understand the After Effects Workspace

05:39
3

Starting a New Composition

08:15
4

CC 2018 Update - Starting a New Composition from Footage

01:55
5

Adding Media to Your Project and the Timeline

05:08
6

Using the Basic After Effects Tools

10:20
7

Create a Perfect Circle, Alignment, and Shape Colors

03:04
8

Working in the Timeline

10:59
9

Layer Properties

08:57
10

Quiz: After Effects Basics

Chapter 3: Animating with Keyframes

11

Animating in After Effects

07:35
12

Position, Scale, and Rotation Animations

05:17
13

Tips to Make Your Animations Look More Nautral

04:21
14

Using the Graph Editor

05:32
15

Challenge - Bouncing Ball

01:01
16

Solution - Bouncing Ball

20:20
17

Quiz: Animating with Keyframes

Chapter 4: Shapes and Solid Layers

18

Working with Solid Layers and the Ken Burns Effects

07:07
19

Working with Shape Layers, Strokes, and Paths

06:24
20

Adding Layer Styles like Drop Shadow, Bevel, and Gradients

03:44
21

Shape Effects - Trim Path Animations, Wiggle, and Zig Zag

05:54
22

Quiz: Shapes and Solid Layers

Chapter 5: Important After Effects Skills

23

Track Matte Animations - Make Layers Appear and Disappear

08:37
24

Using Pre-Compositions to Group Layers

05:34
25

Easily Reverse Complicated Animations

02:14
26

Playing with Time

05:54
27

Blend Modes

06:05
28

Stabilize Shaky Footage

04:04
29

CC 2018 Update - Previewing and Favoriting Fonts

00:46
30

CC 2019 Update - Responsive Design Time

03:36
31

CC 2019 Content Aware Fill

04:34
32

CC 2019 Create Motion Graphic Templates

09:24
33

Quiz: Important After Effects Skills

Chapter 6: Motion Graphics Projects

34

Intro to Motion Graphics Projects

00:53
35

Clean Lower Third

09:22
36

Logo Reveal Animation Bumper

13:25
37

Colorful Transition

16:59
38

Text with Mask Path Animation

10:05
39

Text Bubble Animation

13:39
40

Weather App 1

16:41
41

Weather App 2

08:21
42

Weather App 3

06:59
43

Quiz: Motion Graphics Projects

Chapter 7: Flat Animation Challenge

44

Flat Animation Challenge

02:47
45

Phil Designs his Flat Animation Scene

12:39
46

Animating Fireworks with the Repeater Effect

15:02

Chapter 8: Flat Animation Challenge

47

Removing Green Screen Background

06:46
48

Adding a Background that Matches the Foreground

07:55
49

Adding Motion to a Still Image with the Puppet Tool

06:26
50

Adding Movement with the Ripple Effect

06:07
51

Quiz: Flat Animation Challenge

Chapter 9: Green Screen (Chromakeying)

52

Intro to 3D

10:04
53

Swinging 3D Text Animation

12:11
54

Build Out Your 3D Composition

05:47
55

Animating Our 3D Scene

07:38
56

Create Stars in After Effects

05:11
57

Quiz: Green Screen (Chromakeying)

Chapter 10: 3D Animations and the Camera Tool

58

Using the Rotoscope Tool

06:55
59

Cleaning Up Your Edges

07:21
60

Finishing Our Rotobrush Animation

07:33
61

Quiz: 3D Animations and the Camera Tool

Chapter 11: Rotoscoping

62

Easy Screen Replacement with Masks

09:56
63

Replacing a Screen Version 2

13:49
64

Screen Replacement with Mocha

08:13
65

CC 2019 Update - Native Mocha AE Plugin

05:08
66

Quiz: Rotoscoping

Chapter 12: Screen Replacements

67

Using the Puppet Pin Tool

04:33
68

Animating Your Puppet Pins

03:04
69

Animated Blinking Eyes

08:21
70

Adding Perspective with Animated Clouds

07:10
71

CC 2018 Update - Advanced Puppet Pin Tool

02:08
72

Quiz: Screen Replacements

Chapter 13: Puppet Tool Animations

73

Applying Text Animation Presets

05:59
74

Create a Page Turn Effect with CC Page Turn

10:05
75

Radial and Linear Wipes

03:20
76

Color Correction in After Effects

03:33
77

CC 2019 Update - Selective Color Adjustments

03:25
78

Quiz: Puppet Tool Animations

Chapter 14: Motion Tracking

79

Motion Tracking Basics

09:51
80

Tracking Text and Visual Effects to Video Clip

06:21
81

Tracking Rotation and Scale

11:33
82

Adding Details to Our Text

04:04
83

Quiz: Motion Tracking

Chapter 15: Character Animations

84

Intro to Character Animations

01:31
85

Design Your Character

14:32
86

Rigging Your Character

02:50
87

Animating Our Character

09:55
88

Adding the Animated Background

09:12
89

Adding Details to Character Movement

07:20
90

Adding the Paper Cut Out Look

05:29
91

Quiz: Character Animations

Chapter 16: Exporting from After Effects

92

Exporting an H264 File from After Effects

07:03
93

Exporting from After Effects with a Transparent Background

04:03
94

Exporting from After Effects through Adobe Media Encoder

04:40
95

CC 2018 Update - Exporting an Animated GIF from Adobe Media Encoder

02:14
96

Create an Animated GIF from After Effects CC 2017

07:03

Chapter 17: After Effects Workflow & Tips

97

Audio Tips for After Effects

03:20
98

Working with Premiere Pro

05:54
99

Quiz: After Effects Workflow & Tips

Chapter 18: Expressions

100

Expressions Basics

07:24
101

Animate a Flickering Light with Expressions

17:35
102

Quiz: Expressions

Chapter 19: Conclusion

103

Conclusion

00:44

Final Quiz

104

Final Quiz

Lesson Info

Using the Puppet Pin Tool

Welcome to this brand new section of the after effects course in this section we're going to be learning the puppet tool and animating this graphic right here. So I've included this project file if you want to follow along and see what I've done. Or you can build it from scratch using this owl dot ai. It's an illustrator file. And we'll be walking through this complete project. So find that and import it into your project. Create a new composition. 1920 x 1080 is fine. And I'm going to call it owl. Now bring in this owl dot Ai file. Place the owl in the middle of your composition. Just by putting it on the timeline, you'll notice that it's kind of small. And when I increase the scale, the resolution doesn't look that great. Well after effects has this great thing when you're working with vector files or illustrator files and it's called continuous rationalization. And it's this column right here. It's the one middle that we haven't talked about yet. This little it looks like a little s...

tar. What happens when I turn that on is all of the edges becomes sharp. So if you're using vector objects, you can actually scale up past 100% and still preserve the quality. So the first thing we're actually going to do is put this owl into another composition because we're going to be using this as a pre composition where we add the blinking eyelids, which is going to be better if we put it in a pre comp. But let's do that later. So first take the alchemy that you just created and drag it into another composition and just call us owl flying. I'm just gonna call alpha line too so I can separate from the other one. Next we're going to take our puppet pin tool and we saw this in an earlier lesson. But I want to go over it in just a little bit more detail. So when you click on that and then you hover over and select one of your layers and then click on one of your layers. You actually put pins into your layer and think of these as pivot points where if you select a pin you'll be able to move it around. Now with one pin it just moves the entire owl around. But when I put two pins in and I try to move one around. The other pin is stuck. So it's kind of like a puppet where you are attaching strings to different parts of your image. And this works good for this kind of character icons or graphics where it has a transparent background. So for this animation we can literally do it with four pins. So two on where the owls kind of shoulders are where the wings attached to its body and then one on each wing. Like. So because we're going to be able to animate these pins and you can see just by clicking and dragging, we can move the wing up and down. And now the rest of the body kind of stays where it is. You do get some subtle sort of distortion in the eyeball and in the ear when you do that, especially when you go to an extreme. So to combat that we can put more pins around our owl's face. So that when we do move the wing, just the wing moves. If you really want to get intricate with how a wing can move, you can put pins say here and here and then you can move them kind of separately. So you can animate this end of the wing and then also move this part of the wing up and down. If you want to do that one thing you'll notice though if I move this wing like so it's kinda hard for you to see. But you see this little little brown spot right there, that's just a distortion that we don't want. And that has to do with this mesh right here. So let me actually undo that move. And you'll notice if I zoom in really far on my mesh and I go down to where that little spot is. It's like a little cutout. This mesh isn't covering it and we want the mesh to cover all parts of our island. You can see it down here as well. And if I move this pinup, whoops part of its body gets left behind so we don't want to expand the mesh. And you have this option right here. It's set to three. But we can expand it to 10 or so. So that's the first thing that I do. When I look at the mesh, I make sure that it's covering our entire object. Cool. So now I can turn that off and that's pretty much setting up our pins. And the next lesson, we're going to be animating our owl and creating that flapping motion.

Class Materials

Bonus Materials with Purchase

Practice Files

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