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Midi Mapping and Customizing

Lesson 3 from: Traktor: Hardware Essentials

Nick Trikakis

Midi Mapping and Customizing

Lesson 3 from: Traktor: Hardware Essentials

Nick Trikakis

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Lesson Info

3. Midi Mapping and Customizing

Lesson Info

Midi Mapping and Customizing

So that's, what I want to do is customize this and for that we're going to get into the next section of this, which is many mapping, and this is a very, very essential part of tractor pro, something that has a whole subculture of people that create map ings for native instruments, hardware and really anything that has many capabilities for example, a keyboard or I mean, really, anything that sends midi can be mapped to tractor so you can get very creative with many mapping, and I feel like this is something that isn't really understood on a universal level, especially to the novice, but it's also something that's not that complicated once you understand how to do it on a basic level. So for this, we're going to throw the x one into mini mode, and many mode is something that all native instruments controllers have. What it does is it wipes the default mapping slate clean so every single knob can be mapped to do whatever you choose to have it do tow activate midi mode on the x one I'm go...

nna hold downshift and impress the left and the right arrow at the same time and watch what happens to the screens they go blank, everything goes blank well, they don't go blame, they go to number one, but you can see it's different all right, so now a twist these knobs and it's not controlling the same things they should be controlling the effects appear just not controlling the effects it's not doing anything right because we haven't told it to do anything yet so how do we do that first let's load our preference is command comma or hitting the tool here and let's go to our tree and select controller manager now controller manager you can look very intimidating at first but I promise you it's really not that bad let's start with the device set up section up here so this is where I can choose from my different map ings I create map ings for artists some of the notable mapping xyz I created a remix mapping for m k our kitchen where he can use the x one to control remix tex also gareth emery who is a trance deejay uses my x one mapping to browse through his browser prostitutes um but let's create a generic many device and to do that we're going to go down to add I can add a number of already existing map ings from other manufacturers but and I can also add a generic keyboard mapping so that would be my keyboard in front of me on my laptop let's create generic midi so now I have a completely new mapping that I can use to control whatever I want I have the import which is appropriately set to my tractor control x one at my out port which is also going to be set to the charge of control x one that's what I want to send midian notes amidi indo is I press a button and it does something and middie out was would be I press a button and a light lights up all right? So many in is me doing something and middie out is once I do something something happens on the controller the device target is going to be which decker we focusing on? We're just going to do the focus deck, which is whatever deck where we've last used all right? So now that we have a generic many device, we've selected the controller that we want to create a mapping for let's go into the assignment table and the assignment table is broken into a few different sects wins. The control is what do we want to control with the x one to add a control we're going to go to add in which is a middie input and click this menu and there is a lot of stuff that we could do. I mean, basically everything inside of tractor can be mapped down to the basic stuff to the very advanced stuff this says deck common and there are a lot of common controls here, so we have lists of a ton of different common things um I wouldn't really consider freeze mode to be common, but we'll get into that so let's first map something very basic like I'm no deck play play pause that's pretty common so we have play pause this is a middle in and now we need to assign it to something all right so where is it signing as a deck a deck b what kind of button is it the mode will be is it but in that you only activated when you hold it or his toggle on and off ah hold button would be kind of like the shift key on your keyboard you hold it and then you type its capital you let go and it's not capitalist lower case a taco button would be something like a caps lock where you turn it on and then it's all caps and then he turned it off and it's not right so that's a difference we're gonna get into that a little bit more and then what many no is it assigned to that's the mapped too so to map it to something we need to go into device mapping and learn this is when it gets kind of easy we're going to learn and then in the bottom here I'm just gonna have it be the play about and why not right it played and that is channel one many note g two rg uh sharp too you don't really need to know that is just kind of remember that it's the play button and remember the turn learn off because if we don't turn learn off whenever we hit a different I'll show you whenever we hit a different but and it's gonna reassign so I just want to have it on play turn that off and we could make a common sense this play next down here we have a number of different things that we can do modifier conditions and I'll just tell you that now that a modifier er is like I said it's your shift key your caps locks it modifies what's happening um modify would also be like the shift key on the control x one I twist the effects knob and by default it changes the effect but when I hold down shift it modifies that button so then scrolls through different effects, right? So that's a modifier we'll get into that as well and I want to assign this to a no deck c seven you see up here in my simon table that it's no longer device target its deck see because I want to create a four decade controller with the x one I can already control decks a and b but I want to control dex cnd at the same time so let's do it so we got play pause I don't want this to behold because I want to be able to press this button and then it plays deck c right so let's go down to type of control this is a button and let's change interactive mode to toggle all right, so now when I hit this it's going to toggle on and toggle off maybe I want the play button toe light up when I press this that's going to be a middie out so I have add out over here and tractor conveniently puts whatever the original assignment control right at the top of the list so I don't have to actually go into debt common and find it in this list which can be extremely tedious and that was the way it was in earlier versions of tractor luckily in this version a tractor that's, not the case. So now whenever I press play, you're going to see that the plane obvious in the light up this is really helpful. I can control things like the, uh the brightness um I can invert that so it's lit up when it's not on if I want that's not necessarily ah, too important here and then I can choose to tweak the median and out by selecting here so let's see if it's working to do this first I need to activate deck see so let's go into dex layout and show see andy so cnd or see right now is a remix tech I want to make this a track tech and I want to load a song in there let's, just load in the same song we've been working on and that's it play so that seems to be working. None of these guys are gonna work right now, but at least my play does so let's go back into control her manager and let's rinse and repeat let's. Now go and add key points one through four let's not the flocks let's, map the sink and I think going through this process over and over is how you become good at it, it's like anything you gotta practice it's not the most fun thing to do many mapping, but it can't be become very fun. Uh, it just gets really complicated once we get into modifiers, which I will go over with you and I promised with you will create some cool effects as well, which are called macros, which will be a little bit more fun but we'll do that up here first let's get q points one through four assigned to these guys right here. So next we want to add it in let's, go to track deck let's, go q and it's to select set store hawk you so that's how you create a ha kyu and let's do assignment deck c let's learn and hit the first q point button by default, this says is a knob er fader, that was definitely not a novel, fader so you want to change the type of controller to button? We want two sets, value hot q one all right, so now and our interaction is hold. So now when you press this, it goes to the first key point, maybe one adding out too, so lights up. So let's, do that again. Let's. Now go to q such store, in fact, understand, duplicate this a few times and then start assigning so we're going to learn it too. Device target, see button thank you too. We're going to go to this one hit three device target see button hockey three before we're going to hit for the vice target see type of controller button set to value hockey for let's take off, learn and see if it works. We can see that I'm doing it correctly down here because it tells you a key point. So there we go, not as complex as you might have thought hopefully, that helps explain some things, but right now we've only assigned two buttons. All right? We're gonna probably want to do effects as well, and we're going to create what's called a macro effect.

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