Skip to main content

Micro Interactions Using Interactive Components In Figma

Lesson 100 from: Figma UI UX Design Essentials

Daniel Walter Scott

Micro Interactions Using Interactive Components In Figma

Lesson 100 from: Figma UI UX Design Essentials

Daniel Walter Scott

trending art & design

buy this class

$00

$00
Sale Ends Soon!

starting under

$13/month*

Unlock this classplus 2200+ more >

Lesson Info

100. Micro Interactions Using Interactive Components In Figma

<b>In this lesson we will cover a basic micro interaction using interactive components in Figma. For this lesson we'll cover a hover.</b>

Lessons

Class Trailer
1

Introduction to Figma Essentials

02:53
2

Getting Started with Figma Training

03:06
3

What Is Figma For & Does It Do The Coding?

03:46
4

What's The Difference Between UI And UX In Figma

05:22
5

What We Are Making In This Figma Course

09:18
6

Class Project 01 - Create Your Own Brief

04:01
7

What is Lo Fi Wireframe vs High Fidelity in Figma?

02:34
8

Creating Our Design File & Introducing Frames In Figma

08:29
9

The Basics Of Type & Fonts In Figma

10:51
10

Rectangles, Circles, Buttons And Rounded Corners In Figma

06:50
11

How To Use Color In Figma

05:45
12

Strokes Plus Updating Color Defaults In Figma

09:28
13

Object Editing And How To Escape In Figma

01:47
14

Scale vs Selection Tool in Figma

02:39
15

Frames vs Groups in Figma

09:24
16

Class Project 02 - Wireframe

03:00
17

Where To Get Free Icons For Figma

09:10
18

Matching The Stroke Of Our Icons

05:16
19

How To Use Plugins In Figma For Icons

04:31
20

Class Project 03 - Icons

03:48
21

How to Use Pages in Figma

08:31
22

How to Prototype in Figma

10:46
23

Prototype Animation and Easing In Figma

10:53
24

Testing On Your Phone with Figma Mirror

05:40
25

Class Project 04 - Testing On Your Phone

03:51
26

What is Smart Animation & Delays in Figma?

08:44
27

Class Project 05 - My First Animation

02:01
28

Sharing & Commenting on a Figma File with Stakeholders

07:10
29

Sharing & Editing With Other Ux Designers In Figma

06:58
30

How I Get Inspiration For Ux Projects

06:39
31

How To Create A Mood Board In Figma

05:33
32

Class Project 06 - Moodboard

01:26
33

How to Work with Columns & Grids in Figma

13:54
34

Tips, Tricks, Preferences, and Weirdness in Figma

07:21
35

Color Inspiration & The Eyedropper In Figma

06:34
36

How To Create A Color Palette In Figma

09:02
37

How to Make Gradients in Figma

07:09
38

How to Create & Use Color Styles in Figma

08:01
39

Class Project 07 - Colors & Columns

04:00
40

Fonts on Desktop vs in Browser in Figma

01:30
41

What Fonts Can I Use? Plus Font Pairing In Figma

06:01
42

What Common Font Sizes Should I Choose In Web Design?

11:30
43

How to Make Character Styles in Figma

06:36
44

Lorem Ipsum & Placeholder Text In Figma

04:28
45

Useful Things To Know About Text In Figma

09:35
46

How To Fix Missing Fonts In Figma

02:42
47

Class Project 08 - Text

05:19
48

Drawing Tips And Tricks In Figma

09:38
49

Squircle Buttons with ios Rounded Courses In Figma

02:48
50

Boolean, Union, Subtract, Intersect and Exclude with Pathfinder in Figma

07:25
51

What Is The Difference? Union vs Flatten In Figma

03:36
52

Class Project 09 - Making Stuff

03:29
53

Smart Selection & Tidy Up in Figma

08:40
54

Do I Need To Know Illustrator With Figma?

04:15
55

Tips & Tricks For Using Images In Figma

06:11
56

Masking & Cropping Images In Figma

09:12
57

Free Images & Plugins For Figma

02:31
58

Do You Need Photoshop For Ux Design In Figma?

10:40
59

Class Project 10 - Images

01:17
60

What Is Autolayout & Expanding Buttons In Figma?

10:27
61

Class Project 11 - Buttons

01:15
62

Auto Layout For Spacing

05:47
63

How To Use Constraints In Figma

08:22
64

Combining Nested Frames Auto Layout & Constraints in Figma

11:54
65

Adding Text Box Autoheight to Autolayout in Figma

08:27
66

Class Project 12 - Responsive Design

02:19
67

Nice Drop Shadow & Inner Drop Shadow Effects In Figma

05:56
68

Blur Layer, Background Blur & Image Blur in Figma

05:57
69

How to Make Neumorphic UI buttons in Figma

07:37
70

Class Project 13 - Effects

01:53
71

How To Save Locally & Save History In Figma

05:42
72

What are Components in Figma?

06:19
73

Updating, Changing & Resetting Your Components

07:47
74

You Can’t Kill Main Components In Figma

07:22
75

Where Should You Keep Your Main Components In Figma

05:02
76

Intro To The Forward Slash / Naming Convention In Figma

08:55
77

Class Project 14 - Components

00:44
78

How To Make Component Variants In Figma

06:41
79

Another Way To Make Variables In Figma

06:14
80

How to Make a Multi Dimensional Variant in Figma

11:13
81

Class Project 15 - Variants

01:41
82

How To Make A Form Using Variants In Figma

12:52
83

Class Project 16 - Form

01:27
84

Putting It All Together In A Desktop Example

19:44
85

How To Add A Popup Overlay Modal In Figma

03:03
86

How To Make & Prototype A Tool Tip In Figma

07:26
87

What are Flows in Figma?

05:39
88

Slide In Mobile Nav Menu Overlay In Figma

03:55
89

Class Project 17 - Prototyping

01:10
90

How To Pin Navigation To The Top In Figma

10:17
91

How To Make A Horizontal Scrolling Swipe In Figma

06:36
92

Automatic Scroll Down The Page To Anchor Point In Figma

04:50
93

What are Teams vs Projects vs Files in Figma?

05:18
94

How Do You Use Team Libraries In Figma

11:03
95

The Difference Between Animation & Micro Interactions

02:55
96

Animation With Custom Easing In Figma

25:36
97

Class Project 18 - My Second Animation

01:54
98

How To Make Animated Transitions In Figma

12:34
99

Class Project 19 - Page Transition

01:31
100

Micro Interactions Using Interactive Components In Figma

05:54
101

Micro Interaction Toggle Switch In Figma

04:23
102

Micro Interaction Burger Menu Turned Into A Cross In Figma

04:23
103

Class Project 20 - Micro Interaction

01:35
104

How To Change The Thumbnail For Figma Files

04:10
105

How To Export Images Out Of Figma

07:40
106

How To Share Your Document With Clients & Stakeholders

07:09
107

Talking To Your Developer Early In The Figma Design Process

03:55
108

Sharing Figma With Developers & Engineers Handoff

06:07
109

What Are The Next Level Handoffs Aka Design Systems

03:18
110

Class Project 21 - Finish your design

04:57
111

What Next?

06:08

Lesson Info

Micro Interactions Using Interactive Components In Figma

Hi, everyone in this video, we're going to do the most basic of micro interactions. Basically, it's so basic. I is this even a micro interaction? A hover. OK. They're called interactive components inside a fig A. This one is a hover as you can see. And this one here is just click on and off. Up until now. We've had to choose a variant to start with and we haven't had this kind of like lovely interaction. But now we do uh let me show you how to make it. Hi everyone. Uh First thing is, is that this feature that I'm showing you here is new for FIG A actually hasn't come out yet. It's still in beta. OK. Uh Depending on how long in the future you're watching this. Um It'll either just work flawlessly. OK? Or you might have to turn it on if you, if you know, if some of the features aren't around, just go to fig A and, or do Google search for, you're looking for something called Interactive components beta and asked to be part of the program. It takes about a week and then they seem to be lea...

ding any old person in. They let me in. OK? But in the future this might just work. So we're gonna kind of start with that. So I'm gonna undo and we'll get started for real. OK? So what I wanna do is just do a really bare bones version just so I can show you how it works and then we'll do some more detailed things as we go. So I've just got a blank document cos other ones getting messy. Uh And I call it micro interactions. And I'm just gonna start with a rectangle. We're gonna do that button thing you saw at the beginning and I'm really just gonna do bare bones. So we'll start with a button that is gray. OK? And we will turn it into a component. So we're gonna rely on some of the stuff we already know. OK. So a button needs to be a component. How do you do a variable? That's what we need to start with. Cos interactive components is just a way of switching variables. So to make a variable, we have to start with a component. That component has to be turned into a variable. OK? And there needs to be two variants or a minimum of two. OK? This one here, I'm just gonna double click and change the color of OK? So I've got two, OK? Two colors. And this is kind of where we got up to before that is a variant and what we were able to do up until recently is only we could go, here's my component, I can pick whether it is this variant or this variant. We had to kind of just do it. There was no interactivity between the two which is weird. Huh like this new feature feels like it, I don't know, very important part of our prototypes. But anyway, so uh what we need to do now is to make that actually interactive. OK? For this interactive component, what we do is we go inside of here, OK. This is my component set and the dots are on the outside. We go to prototype, go inside my component set. OK? And these are the two versions, you can see these dots appearing well up until now. We can only go to other frames. OK? But now we can go to other components and use things like that are on tap while hovering. If you can't see while hovering, it means you are not part of the beta. OK? And you might have to go and ask for access if you want to do this, otherwise wait around, it'll be out soon and they might change the naming of it here. So just look in here. Some of them's gonna say something to do with hovering. OK? It might not say while hovering, but they reserve the right to change it in beta. OK? So while hovering, I am going to change to variant two and that's it. OK, let's give it a go. So let's preview this one. I say it's gonna work, it's not gonna work. OK? Or it does. OK? If yours doesn't work. Look at that, I'm hovering, I'm not doing anything. That's the sweet new Sigma um thing called interactive components. Super helpful. Long time coming. OK? If you can't see yours, it's because you only have this there. I have this version of it while I was explaining to you drag one out. So you might only have this first kind of component set. You might have to drag out from your assets panel, the actual button and you should really be on its own page. OK? So let's go to this one. Now, there we go while hovering. Let's do another simple one. OK? It's going to be whilst clicking or at least on tap. So I'm gonna go and steal something from my last document. OK? I went and stole this check box from one of the, I think I originally stole it from Microsoft's kind of community one. Anyway, it is just let's go look at the layers. It is just a rectangle and a tick box. OK? Currently, they're inside of a frame, but that doesn't really matter. I'm gonna select both of them, make sure it's a component. OK? Make sure there's two variants of it. The second variant, I'm going to double click to delete the tick and that's kind of what we did before, right. We made this little thing and we get to decide whether it's ticked on or ticked off. So to add the interactivity just like we did before switch to prototype option nine. OK? Or alt nine and say you, I've double clicked to go inside the component set to say you go there. When do you go there on tap? It's done it already. OK? On tap. Change to variant two instantly. Yeah. Why not dissolve is not gonna be that exciting? OK. But let's give it a preview. So I'm gonna drag out an instance. OK. So I've already got one there and let's preview it. My preview should be already open and watch. Oh Look how cool that is. Why doesn't that go back then? OK. So it went one way if I reset it for ah OK, it goes off but not back on. How do we do that? Basically if you want it to toggle, OK, go back and forth. You basically just go to this. So we've got one dragging from here to here. Let's just get one going back to this way and it will remember the last thing you've done. So it's gonna remember on tap change two and it's going to go to this new one. So hopefully it just works. Let's go toggle, toggle, toggle, toggle, toggle. Hey, super basic micro interactions really. This is just interactive components. This is as basic as it gets, we'll do some more uh more micro interaction bits in the next video. But that is interactive components inside of FIG A.

Class Materials

Bonus Materials

BYOL_Figma_Cheatsheet.pdf
Exercise_Files_-_Figma_Essentials.zip

RELATED ARTICLES

RELATED ARTICLES